Combat Shield Update
Paradisium » Devlog
Added another functionality to the Energy Orbs at the Arenas, now if you are not attacking and have at least one orb, it will be consumed to produce a shield to block one incoming projectile.
Fixed jumping animation when in combat, now the character faces the correct direction when jumping in combat.
Changed the Combat AI to make them self explode a little bit less.
Files
Paradisium-0.01 471 MB
40 days ago
Paradisium
An Adventure Exploration with Lifesim and Sandbox Elements. Combat in the Arena, Explore And Race Others in Paradisium!
Status | Prototype |
Author | Moita |
Genre | Adventure, Racing |
Tags | 3D, Action RPG, Anime, Cozy, Exploration, First-Person, Sailing, Singleplayer, Third Person |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast |
More posts
- Minor fixes - 0.0142 days ago
- Destruction & Quality of Life44 days ago
- Known Issues - 0.0145 days ago
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